Tuesday, September 3, 2013

weblog; Ruby game development

Java game library + JRuby + awesome DSL = Gemini

http://dkoontz.wordpress.com/2008/07/14/java-game-library-jruby-awesome-dsl-gemini/

It appears that Gemini is dead and no longer available. There continue to be folks saying that game development in Ruby is just not work while because of performance reasons.

Prelude of the Chambered (JRuby port)

https://github.com/peterc/potc-jruby

Cool clone for FPS like Castle Wolfenstein. In the middle of trying to understand how items are assigned to loot locations.

Slick2D: 2D Java Game Library

http://slick.ninjacave.com/

Slick2D is an easy to use set of tools and utilites wrapped around LWJGL OpenGL bindings to make 2D Java game development easier.

http://slick.ninjacave.com/

Let’s Build a Simple Video Game with JRuby: A Tutorial

http://www.rubyinside.com/video-game-ruby-tutorial-5726.html

Ruby isn't known for its game development chops despite having a handful of interesting libraries suited to it. Java, on the other hand, has a thriving and popular game development scene flooded with powerful libraries, tutorials and forums. Can we drag some of Java's thunder kicking and screaming over to the world of Ruby? Yep! - thanks to JRuby. Let's run through the steps to build a simple 'bat and ball' game now.

http://www.rubyinside.com/video-game-ruby-tutorial-5726.html
Ruby is not for game development. http://gafferongames.com/2009/01/11/ruby-is-not-at-all-suitable-for-game-development/

I love ruby. It’s beautiful language, with elegant and expressive syntax – perfect as a scripting language, and great for prototyping new ideas quickly… I use it every chance I get, and truly enjoy coding in it.

But is it suitable for game development?

Unfortunately the answer is a resounding no!

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